The ongoing situation at Raven Software highlights the challenges faced by workers in the gaming industry and their efforts to secure fair treatment. The Game Workers Alliance, established in 2022, represents a significant step for unionization within a prominent US video game company. Comprised mainly of quality department employees at Raven Software, which is part of Activision Blizzard and is known for the Call of Duty franchise, the union has voiced its key demands centered on halting unfair labor practices and improving the conditions related to safety and compensation.
Despite the passage of two years since the formation of the union, progress on their primary agreement remains elusive. Reports from Game File indicate that there have been no meetings for negotiations between the company and the union representatives. Members expressed their disappointment, especially in light of Microsoft's acquisition of Activision Blizzard, which many had hoped would expedite the contract talks.
The president of the CWA, Claude Cummings Jr., shared the union members' sentiments regarding the current stalemate in negotiations. He emphasized the urgency for Microsoft to address the issues associated with unfair claims of labor practices and prioritize achieving a fair resolution.
In 2022, Bobby Kotick, the then-president of ABK, emphasized his commitment to collaborate with worker representatives, promising efforts to foster a work environment that is healthier and more inclusive. This vision was meant to serve as a model for the gaming industry as a whole.
However, a spokesperson from Microsoft reaffirmed their dedication to engaging in negotiations with integrity and transparency, reflecting their intent to meet the union's concerns head-on.